Features

Everything you can already do in the valley.

This page only describes what exists in the game today. What we are still building is listed under «Coming soon».

The town

A 3D town you can rotate

The village is a 3D scene with original models: drag to rotate, zoom, recentre and tap a building to select it. It works with the keyboard too.

Building sites that move

Active builds show scaffolding, materials, workers hammering and carrying, and dust. Queued builds wait in line.

Four looks per building

Every building changes at levels 1–4, 5–9, 10–14 and 15–20: it grows and gains annexes, dressed stone and banners.

Day and night

Sky and sun follow Lisbon time: at dusk, windows, torches and the fire light up, with smoke rising.

Economy

Four resources

Wood, Stone, Iron and Grain, each with its own production building and level curve.

Storage and population

Storage caps production and deliveries; the Casais set how many troops you can keep, including those in training or on the march.

Mercado market

Swap resources instantly with the mountain merchants. The fee drops from 22% to 8% as you upgrade the market.

Queues that respect your time

Up to five builds and five training groups queued. You pay when you queue; the effect starts when the build finishes.

The world

A shared 40 × 40 world

83 villages: 31 ancestral seats for players and 52 barbarian towns, in four regions — Serra do Freixo, Altos da Garça, Ribeiras de Âmbar and Charneca do Luar — with roads, a river and bridges.

Barbarian and bonus towns

Barbarians recruit guards over time and can be plundered and conquered. 17 of them grant +10% to +30% of one resource, and the bonus stays after conquest.

Map with filters and search

Filter barbarians, bonus towns, players or your own council; search by X/Y; see region, owner, points and loyalty.

Several villages

Manage each conquered town with its own resources, troops and queues, via «O teu conselho» or the map.

War and defence

Raid, attack or conquer

Three expedition modes. Loot only arrives when your troops return, and every fight is kept in a chronicle with losses and cargo.

Conquest by loyalty

Send Alcaide with an escort. Each victory with surviving castellans removes 32 to 44 loyalty points, which recover 0.8 per hour. At zero, the town is yours.

Your ancestral town can’t be taken

Ancestral towns can be attacked and plundered, but not conquered. Losing a conquered town never wipes out your account.

Wall, hidden granary and watchmen

The Muralha adds +7% defence per level, the Silos keeps a reserve out of reach of plunder, and the Atalaia warns of approaching marches.

Sleep protection

Choose a 7 to 8 hour window in your time zone. Marches against you wait until it ends.

Where and how you play

Phone or computer

The interface adapts to the screen, with bottom navigation on phones. It runs in the browser, with nothing to install.

Light and dark themes

Slate and amber at night, warm limestone by day. Switch with one tap.

Play as a guest

Start straight away, with no sign-up, in a solo game with 31 villages. When you create an account, your progress comes with you into the shared world.

Works without 3D too

Without WebGL you keep playing with an illustration, portraits and keyboard selection. Your system’s reduced-motion setting is respected.

14 buildings · levels 1 to 20

The town’s buildings

You start with six at level 1; the other eight wait on an empty plot.

Mercado, tier N1–6
N1–6
Mercado, tier N7–13
N7–13
Mercado, tier N14–20
N14–20

Paço do Concelho

+600 storage capacity per level.

Serração

Wood production grows with each level.

Pedreira

Stone production grows with each level.

Mina de Ferro

Iron production grows with each level.

Searas e Moinho

Grain production grows with each level.

Quartel

Faster troop training per level.

Armazém

Raises the limit for every resource.

Casais

Raises the population available for troops.

Muralha

+7% defence per level.

Mercado

Instant trades with the merchants; the fee drops from 22% to 8%.

Oficina de Cerco

Unlocks and speeds up Trabuco (trebuchet).

Torre de Menagem

Level 3 unlocks Alcaide (castellans); later levels speed up their training.

Silos

Protects a reserve of each resource from plunder.

Atalaia

Reveals incoming marches within 5 + 2 × level tiles.

7 units

The people of the valley

Values from the game engine: attack, defence and carrying capacity per unit.

Besteiros

crossbowmen

Ranged attack

Attack
15
Defence
7
Carry
9

Lanceiros

spearmen

Village defence

Attack
9
Defence
17
Carry
12

Almocreves

muleteers

Carrying resources

Attack
2
Defence
4
Carry
65

Almogávares

almogavars

Light vanguard

Attack
7
Defence
5
Carry
16

Trabuco

trebuchet

Heavy attack · needs the Oficina de Cerco

Attack
43
Defence
10
Carry
5

Cavaleiros-vilões

town cavalry

Escort and support

Attack
5
Defence
11
Carry
22

Alcaide

castellan

Conquest · needs Torre de Menagem level 3

Attack
3
Defence
8
Carry
0

Four resources

Madeira (Wood)
Pedra (Stone)
Ferro (Iron)
Cereal (Grain)

The valley is waiting

Start now, no sign-up.

You start as a guest in seconds. Create an account whenever you like to take your progress into the shared world.